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Exile - CCG Team

#12

I'd also like to point out that the "A3Launcher" Launcher is probably more suited than the CCGLauncher as it has more listed servers, there were very few servers that i could find on the CCGLauncher and it doesn't support as wide a range of mods. Plus the servers that the CCGLauncher did have on it were quite unpopular with about 8-20 players.
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Messages In This Thread
Exile - CCG Team - by S. Dobson - 28-11-2016, 03:01 AM
RE: Exile - CCG Team - by J. Carten - 28-11-2016, 03:35 AM
RE: Exile - CCG Team - by M. Boon - 28-11-2016, 09:42 AM
RE: Exile - CCG Team - by J.Smith - 28-11-2016, 10:10 AM
RE: Exile - CCG Team - by N. Hakaru - 28-11-2016, 12:06 PM
RE: Exile - CCG Team - by 2Lt. S. Blizzard - 28-11-2016, 12:13 PM
RE: Exile - CCG Team - by E. Alexander - 28-11-2016, 01:33 PM
RE: Exile - CCG Team - by S. Dobson - 28-11-2016, 02:07 PM
RE: Exile - CCG Team - by 2Lt. S. Blizzard - 28-11-2016, 02:19 PM
RE: Exile - CCG Team - by N. Hakaru - 28-11-2016, 02:24 PM
RE: Exile - CCG Team - by J.Smith - 28-11-2016, 03:08 PM
RE: Exile - CCG Team - by N. Hakaru - 28-11-2016, 03:31 PM
RE: Exile - CCG Team - by B. Cross1 - 28-11-2016, 03:52 PM
RE: Exile - CCG Team - by M. Simpson - 28-11-2016, 04:31 PM
RE: Exile - CCG Team - by S. Dobson - 28-11-2016, 04:32 PM
RE: Exile - CCG Team - by 2Lt. S. Blizzard - 28-11-2016, 04:39 PM
RE: Exile - CCG Team - by N. Hakaru - 28-11-2016, 04:43 PM
RE: Exile - CCG Team - by 2Lt. S. Blizzard - 28-11-2016, 04:51 PM
RE: Exile - CCG Team - by Z. Elkholm - 28-11-2016, 06:04 PM
RE: Exile - CCG Team - by 2Lt. S. Blizzard - 28-11-2016, 09:25 PM



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